 /* 
 * File:   cPositionedVisibleObject.cpp
 * Author: josep
 * 
 * Created on 30 / desembre / 2010, 18:54
 */

#include "cPositionedVisibleObject.h"

cPositionedVisibleObject::cPositionedVisibleObject() {
}

cPositionedVisibleObject::cPositionedVisibleObject(const cPositionedVisibleObject& orig):
                            cPositionedObject(orig), cTexturizedObject(orig){

}

cPositionedVisibleObject::~cPositionedVisibleObject() {
}
void cPositionedVisibleObject::Init(cTexture* texture, int PosX, int PosY, int Width, int Height){
    cPositionedObject::Init(PosX, PosY, Width, Height);
    cTexturizedObject::Init(texture);
}

void cPositionedVisibleObject::NextStep(int time){
    cPositionedObject::NextStep(time);
}

